The first lesson was an introduction to dynamic systems which was embodied by the investigation and design of an automotive cruise controller. The lesson explored some of the primary objectives in control system design for autonomous systems:
I am a Mechanical Engineer who is interested in creating intelligent machines. To that end, I am committed to developing a stronger familiarity with robotics, mechatronics, and computer science. This blog is primarily motivational; I will record my progress on various projects and post interesting or useful resources as I come across them.
Tuesday, April 30
Coursera: Control of Mobile Robotics
I completed a Coursera course last month on the subject of the Control of Mobile Robotics. The class was sort of a bite-sized introduction to control theory in the flavor of autonomous navigation at the hardware level. This means that no consideration was given to mechanical system design or AI approaches. Magnus Egerstedt of Georgia Tech was the primary instructor and his research and teaching assistants provided supplemental lectures, responded to questions on the forum, and presented programming exercises using their Simiam robotic simulation software (a package of Matlab files). This course was useful for me as my formal experience with a Dynamics Systems and Controls was kind of abstract and didn't possess a strong focus on real-world application.
The first lesson was an introduction to dynamic systems which was embodied by the investigation and design of an automotive cruise controller. The lesson explored some of the primary objectives in control system design for autonomous systems:
The first lesson was an introduction to dynamic systems which was embodied by the investigation and design of an automotive cruise controller. The lesson explored some of the primary objectives in control system design for autonomous systems:
Friday, March 29
Nand2Tetris
Last December, I was lucky enough to come across Nand2Tetris - the very resource that I idly dreamt of. The Nand2Tetris coursework does exactly as the name describes: the student is given materials that allow them to build and simulate logic circuits and, starting with a simple NAND gate, the student implements all of the components necessary to perform the operations involved in a game of Tetris. The organization of the class is impressively clean. There are multiple simulators spanning a variety of stages in the process which represent checkpoints in the course: Hardware Simulator, CPU Emulator, VM Emulator, Assembler, Compiler, Operating system; each of these are first implemented by the student and then utilized (for the sake of speed) as the succeeding topic is breached. In that way, the student never utilizes components that weren't (in spirit) originally constructed by them - everything ties back to the original NAND gate. What follows is a user-friendly, intuitive, and educational series of tasks that simulate the main points of implementing a computer achitecture from scratch while retaining the continuity of the experience and filtering out any potential headaches due to inefficiency of the hardware simulation (at the scale necessary for building a working computer).
Whats more, the materials are open to the public: the simulation software, assignments, and half of the book. I was able to work through the first 6 chapters without paying a cent and learned a great deal about the practical and necessary constraints on machine language, assembly code, and virtual machine. Working through these exercises has given me a more detailed perspective of the landscape of computer science and its application. For a mechanical engineer who is interested in mechatronics systems or computer architectures, this course is an absolute blessing. I've purchased the book and plan on finishing the last 6 chapters in the coming weeks.
Even if a person was constrained by time and unable to perform the exercises, the book itself is worth reading. Topics are presented with little assumptions of prerequisite knowledge. In fact, this material could be (and I believe is) taught in highschools and middle schools to great effect. Overall, I am very pleased with this course and greatly appreciate the work of Noam Nisan, Shimon Schocken, and the rest of the Nand2Tetris team for preparing it.
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